Just your average geek that's interested in the games industry, upcoming technology and unique gadgets.

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3 posts tagged iphone

Game review: Monster Dash v1.10

This a great little game from Half Brick for the iOS where the aim is to survive as long as you can running through the levels and avoiding pitfalls, spikes and the undead.

Like Canabalt, your character automatically runs from left to right and the controls you have are to jump and shoot, both of which are responsive and easy to reach on the screen. Never do you feel that a death was of fault of anything other then yourself.

The game’s graphics has a huge amount of charm and definitely add to the experience along with the interesting range of weapons that you can pick up in the levels. From the more straight forward magnum like Pacifier to the outright ridiculous Machinegun Jetpack, each one has their own quirkiness, appeal and satisfaction when mowing down the undead.

With four themed levels that switch after running for 1000m, you won’t get bored of the scenery too quickly. My only gripe is that the pick up boxes for the weapons are often mistaken for spikes in the levels in the heat of the moment.

Definitely worth the 59p and kept me entertained for a few hours.

Monster Dash website

Game Dev Story iPhone Game »

Just saw this and thought it was worth a mention based on the game idea itself! Need to grab a copy myself and review it at a later date.

(Source: toucharcade.com)

Tags:  steven yau  iphone  games 

Revenue breakdown for Solipskier iOS and Flash game »

It is great to see developers share breakdowns of their revenue as it does help others to project possible income. I was surprised to see only $1k generated from ad revenue on Kongregate since it was a popular game and considering it generated over $70k on iOS sales.

Still, it made a very tidy profit for two months worth of sales and look forward to seeing their next game.